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Wesnoth Units database

Gore

(image)

The Gores are basically new recruits in the minotaur infantry or simply militia defending their territory.

Special Notes: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn.

Advances from:
Advances to: Rouser Savage
Cost: 17
HP: 37
Motus: 4
XP: 45
Ordo: 1
Alignment: nocturnus
IDBM Minotaur Gore
Abilities: divine health
(image)securis
ferrum
8 - 3
conflictio
Resistances:
ferrum0%
cuspis0%
impulsus0%
ignis-10%
frigidus10%
mysticus0%
TerraMovement CostDefensum
Aqua320%
Castellum150%
Caverna150%
Colles150%
Cotes-0%
Glacialis230%
Harena230%
Impervius9930%
Montes160%
Nemus Fungorum250%
Nonterra9930%
Palus320%
Planus130%
Salum9910%
Silva160%
Viculus150%